Hi,
Is there a way to selective copy skin weights?
By default, it copies skin weights for the whole mesh.
For example, if I have a base mesh and a jacket, if I execute the default command, all the parts of the jacket (the arms and torso area) are affected.
But I only want the arms area to be copied.
I tried going to the component mode when selecting the second mesh but the first selection is lost. So the command can’t be executed.
Is there a way around this?
Regards,
Ben
I do this by storing my target selection into a variable (Mel or python) and then adding it to my selection after selecting my source skin.
The target selection must be vertices (ctrl+lmb for the context menu to convert selection to vertices).
Store the selected target vertices
sel = cmds.ls(sl=True)
Add the stored selected vertices to my current selection
cmds.select(sel, add=True)
Also ctrl (or shift) whilst selecting in the viewpoint also works when selecting components of multiple objects.
And the same goes for mirroring btw 
@ldunham1
Thanks for the response. I just tried the code method and it works as expected.
Have a great day ahead! 
1 Like