Hello, my name is Zoltan Erdokovy and I’m working on a project using the
Unreal engine (UDK).
My current task is to create the main animtree and specify the necessary
animations to be made by an outsourcing company.
I don’t feel that I have enough experience to do this efficiently so I’m
seeking the help of someone with a deeper knowledge of the matter.
His/her task would be the following:
- Preflight check of the existing, preliminary animtree, the planned anim
sequences and the related documentation. - Overlook the evolution of the animtree, give opinion and suggest solutions.
- If an animation needs to be changed, provide pointers how to fix it.
- Teaching me everything possible.
It’s hard to estimate the time it would take, but at this point I’d go for 1
hour sessions once or twice a week. (Skype and a webcam would be
necessary.)
The wage is up for discussion.
If you’re interested, please PM me for a more details.