Long time lurker, first time poster. Between GDC and Siggraph, I think I’ve met many of you already… Hello!
In any case, I’m here to get the word out that Riot needs a Maya Character Rigger! You can read the full job description here: Careers | Riot Games
The position is listed as mid-level, but we’re definitely interested in interviewing senior candidates. In addition to creating and maintaining character rigs, the job would entail redefining a lot of rigging standards and processes, as well as branching out into animation tools and pipeline. Feel free to message me here/email/wherever about any questions you may have. As the posting mentions, applications can be sent to art_recruiting@riotgames.com
Cheers.