Rigging Artist - Marvel Defenders 3D Animation Series (Malaysia)

Position: Rigging Artist
Company : New Production House in Cyberjaya

[ul]
[li]Project : Marvel Defenders - 3D Animation Series[/li][li]Job Duties(s): Rigging (Character), Rigging (Cloth / Hair / Fur), Rigging (Facial)[/li][li]Software Utilized: MAYA, C++, Windows / Linux[/li][li]Genre(s): Animation (3D)[/li][li]Required Spoken Language(s): English[/li][li]Email Resume to : newjobsforall@gmail.com[/li][li]Start Date: Immediately[/li][/ul]

Job Description and Responsibilities

We are looking for a CG Rigger to join our studio for our next 3D animated series.

The CG Rigger works closely with the Animators and Modelers to set up character, sets maintain a cohesive organic look during the animation process.

• Creates and supports interfaces, control mechanisms and tools for receiving departments as assigned by the CG Supervisor.
• Designs and implements new tools and techniques for the production.
• Meets deadlines as assigned by production management.

Requirements

• Bachelor’s degree in Fine Arts, Computer Animation, or other relevant area of study and/or equivalent job experience.
• 3+ years of industry (CG and/or Visual Effects) or equivalent rigging experience.
• Knowledge of Maya, MEL and Python preferred.
• Experience rigging a variety of characters and props, including facial animation systems.
• Strong knowledge of character kinematics, deformation and biomechanics.
• Basic modeling skills and ability to understand polygonal mesh flow.
• Background in visual arts/design with a strong understanding of form, geometry and movement.
• Ability to provide feedback to team members on work under development and mentor lesser experienced team members.
• Knowledge of dynamics, a plus.
• Maya C++ plug in development, a plus.