Hello everyone,
We are on the look out for a new Technical Character Artist to join our team here at Remedy!
What we are looking for?
- 2+ year experience in setting up character rigs for games
- Excellent knowledge of Maya, Motionbuilder and Unity
- Scripting skills
- Strong knowledge and technical understanding of animation and rigging pipelines and workflows
- A fast learner with great communication skills
Plusses:
- Programming skills, C# or C++
- Understanding of animation and anatomy
- Art background and/or a really good eye
Full description and link to the application form: http://remedygames.com/job_offer/character-technical-artist/
So if you want to work in an awesome environment with awesome people doing awesome things, this is the job for you!
Cheers,
Kristof