Radical Entertainment
Vancouver, Canada (Home of the 2010 Winter Olympic Games)
The team that produced Prototype is working on an exciting new project! We have a full-time Technical Artist position available on that team. Please check out our website for more information about the job and Radical: www.radical.ca.
Job Description:
Job Title: Technical Artist
Reports To: Technical Art Director
Basic Function:
Contributes to art production through development of technical art processes.
Duties and Responsibilities:
- Proactively learns art vision and uses this understanding to guide decisions
- Ability to Skin characters using Maya, rig characters using Motion builder and
- Assist Animation team in skeleton and art pipeline issues
- Ability to write scripts and build tools in Python
- Supports Art Production Manager in scoping and estimation of technical-art requirements with the animation team
- Understands schedule and works to meet deadlines
- Helps ensure that art and animation quality is not compromised by limitations of technical processes
- Contributes to development of several areas of the art pipeline (batch files, file conversion, directory structures, etc.)
- Understands the technical art goals and guidelines and uses these goals as guidance for decision making
- Ensures consistency in art style and quality of own work
- Understands memory and frame-rate budgets and works within those constraints
- Uses in-house tools as appropriate; provides feedback to improve the tools
- Follow schedules and meets deadlines
- Proactively recognizes potential problems and works with Senior Artist to limit risk
- Troubleshoots and seeks solutions; may assist less experienced artists with troubleshooting
- Participates in scrum meetings and presents own work as appropriate
- Ensures that art and animation quality is not compromised by limitations in technical processes
- Tunes and polishes to achieve final look and feel
Principal Working Relationships:
Provides technical art support to Artists, Animators, Pipeline Programmers, and Game Designers.
Position Qualifications:
Educational Requirements:
- Formal art education such as BFA from accredited art or design school or equivalent level of experience required
Special Knowledge, Skills:
- Maya, Photoshop, Motionbuilder,
- Intermediate level proficiency with scripting languages (Python/MEL)
- 2D illustration, environment design, graphic design, and/or art history knowledge
Prior Experience/Previous Positions related to current position:
- Two to five years of professional experience required
- Has shipped at least one AAA title or possesses equivalent experience from a related industry
Other Qualifications and/or Requirements:
- Ability to build collaborative relationships and resolve conflicts in a constructive manner
- Provides others the information that they require to make decisions
- Communicates in a clear and succinct manner, considering the audience
- Ability to plan own work and understand contingencies
- Properly estimates time to complete work and manages competing priorities
- Takes risks, makes mistakes and takes steps to prevent repeat mistakes
Please apply online at: http://www.radical.ca/open_positions.cfm