Question about working from home

For those of you setup to do work from home for your studio, I’m curious what kind of setup\arrangement you have that allows you to be productive at home. Is there a remote desktop client that allows for working with Maya at a reasonable speed? I’m finding the viewport is next to useless through standard remote desktop.

My studio is looking for a way to allow people to work from home without running Maya locally and also without copy any files.

Does anyone have a good solution at their studio?

[QUOTE=Eeria;20866]For those of you setup to do work from home for your studio, I’m curious what kind of setup\arrangement you have that allows you to be productive at home. Is there a remote desktop client that allows for working with Maya at a reasonable speed? I’m finding the viewport is next to useless through standard remote desktop.

My studio is looking for a way to allow people to work from home without running Maya locally and also without copy any files.

Does anyone have a good solution at their studio?[/QUOTE]
Remote work on a piece of software like Maya requires that you at home have a beefy connection, that your workplace has a beefy internet connection and that the machine being accessed has some beefy technology.
In my experience it is always slower to use software as your studio is looking to do. The best non-local work I have done is when the software is being run on a Virtual Machine from a server that has some great Tech in it.

I am assuming that your studio is not looking to that kind of investment based on the nature of your post. As such I would recommend that you connect via a VPN to your file server, copy files to your local machine, work on a local copy of Maya and then save files back to the server as necessary.

many 3D packages won’t work via remote because of 3D graphics. And the few that work require a very very fast connection to be even close to a real desktop. It’s probably less painful to actually go to work than working like that from home :wink:

When I worked remotely I got a VPN set up and could copy the files. Companies just have to trust their employees if they want them to work like this. There have to be compromises. After all, you can’t work at a place with paranoid security like a nuclear arms facility from home either.

[QUOTE=ahosking;20867]As such I would recommend that you connect via a VPN to your file server, copy files to your local machine, work on a local copy of Maya and then save files back to the server as necessary.[/QUOTE]

I’ll echo this sentiment, this is what our team does. Install the site distribution of Maya/MoBu/etc, VPN in to the license server, and sync files locally.

I’ve been using HP Remote Graphics via VPN with no issues, no local software/files required.

Is there a specific reason why they don’t want you to be working with a local install of Maya on your home PC?
A lot of Autodesk subscription packages allow the same license to be used at Home as well as in the office. Although if your company doesn’t have a subscription then I guess that rules that out

++ to TomServo, while it’s possible to run Maya over something like GoToMyPC the experience is not pleasant. I do it for scripting kinds of stuff but never for content creation. VPN to the license server should be fine, and that also allows you to use perforce or other SCM and work ‘the right way’ with proper version control.

I done it before just with local coppies of my software, and good version control, both perforce and git. Had no issues at all, but trying to do it via remote desktop is just asking for trouble. even if it could respond fast enough with a good latency you are still limited to 1 display, and prolly won’t get things like a wacom working either. which are both pretty big productivity killers for me atleast.