[Py3dsMax] Compiled resources not working from within 3dsmax

Heya,

using Blur’s Python toolset i have a custom widget that i am importing. The widget uses compiled icons (via pyrcc4).
Even tho i am using the same way to launch the QMainWindow (blurdev.launch()) it does work fine when launched
from the IDE, but the icons are not showing when launched from within 3dsmax. Any pointers maybe?

Regards,
Thorsten

After some more fiddling it seems it is my custom paint event rather than the compiled resources…hrm

Regards,
Thorsten