Py3dsMax 2009 or sources?

Hey there,

The google code project was taken down since AGES (march 2010) and even tho everytime a reaction is to be seen it is along the lines of “back soon”.

Anyone happen to have the 2009 installer downloaded or better even the sources and is willing to share them privately ?

We have done quite a bit of 2008 stuff with it and as it stands now this will have to go to the recycle bin unless it returns or someone has the sources ready to share

Thanks in advance,
Thorsten

It seems that after over a year now it is about to return :smiley:

At least there is quite some editing in the wiki pages to reflect changes to the package as well as a “Back up” message. Downloads and sources still missing tho.

Regards,
Thorsten

The way we’ve setup our pipeline is to use:

Libraries on the backend for pipeline and consistency.

1 of the libraries manages environments, so you can easily run code in variuos stages of development (local computer, network for artists etc)

1 tool (Treegrunt) to pool through the folder structure, looking at tools and allowing artists to run them, it also manages creation and maintenance of macroscripts and everything.

All of that is available (though in the depracated download section because we’re upgrading to python solutions) - but you can download and email me and I can walk you through how we set things up, see how our libraries are structured, and the code for the Treegrunt utility.

I just saw this article appear on twitter.

http://area.autodesk.com/blogs/chris/py3dsmax_python_scripting_for_3ds_max_from_blur_studios

Very interesting.