Playdead is looking for a Tech Artist

Playdead ApS, maker of LIMBO, is looking for a Technical Artist. Located in the center of Copenhagen, we are currently 20 individuals working on our next title. You will become part of a team with a very flat leadership structure in a creative and highly ambitious environment. Candidates must live nearby or be willing to relocate. Please upload an updated resume and cover letter at http://limbogame.org/apply/

Responsibilities:

  • Work with team to set and realize visual targets
  • Art creation pipeline and toolchain
  • Material-creation and visual effects
  • Asset technical specifications and maintenance
  • Scene profiling and optimization

Requirements:

  • A minimum of five years in gaming and/or visual effects
  • Advanced knowledge and experience in modeling, surfacing, texture creation, shaders, lighting, rendering, effects, scene profiling, and optimization practices
  • High proficiency in scripting languages such as MEL and Python
  • Strong communication, collaboration, and organizational skills; ability to understand team and project needs and prioritize tasks accordingly
  • Knowledge of Danish or the willingness to learn

Pluses:

  • Familiarity with Unity and Maya
  • Animation and character setup experience
  • Experience with shader authoring and maintenance

Place:
Pilestræde 43, 5th floor
1112 Copenhagen K
www.limbogame.org