Hi,
I’m trying to get a Quaternion rotation as an Euler in 3dsMax “MaxPlus”. From the documentation it looks like Quat().GetEuler() expects a list of float pointers:
http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Python-API-Documentation/py_ref/class_max_plus_1_1_quat.html#abccce53d7c601ba2841f297761c2372b
After some experimentation, I’ve gotten stuck providing the right arguments
Any “pointers”?!