Non-blocking viewport/object transformations

Is it possible to do object transformations without blocking Max/playback? Maxscript, .NET or C++, I’m open to any sugestion

I assume it is, I can start playback, and pan the viewport without blocking, but moving an object it’s not possible.

On the other hand if I setup a camera and set it as the current view, I cannot move it while playing, but I can pan it.

If you have any pointers on how to properly do this I would be very much appreciated.

Thanks for your time.

Cheers,
Artur