Recently I purchased a dvd that teaches how to create a modular rigging system in maya using python, so far it’s freaking awesome, I’m learning a ton. Then I thought, why not do this for vehicles that are driven by dynamics as well. I found this thing that is more for robots:
But I obviously want to simplify my setup for now and breakdown basic objects of a vehicle such as a wheel, the chassis, and elements of the suspension so that one could build anything from a golf cart to a moon rover. My question is: does anyone have any good resources on those kinds of systems? I’m sure there are lots of “standard” practices when it comes to certain behaviors and I certainly want to learn them. I’ve made the DT cartoon car rig, but I want to start with more realistic behavior and then be able to exaggerate it.
something like this:
Anyhoo, just looking for links of learning. Thanks in advance
I bought that DVD not long ago to ease the transition from mel to python in maya and I found it be an awesome opportunity to learn pymel as well. What I do is convert what they do in python to pymel and so far I’ve learned a lot about both python and pymel. I’d really recommend it if you wanna learn pymel as well.
And man… pymel is freaking awesome. The code is super clean compared to maya’s python and very fun to work with. Kinda nerdy… but I’ve actually laughed out loud a few times when I’ve realized how cool and simple pymel really is
That is the plan, I keep hearing how awesome pyMel is, so in order to appreciate it I figure I should experience life without it first. About how long did it take you to get through both dvds?