Mid- Sr Cinematic Technical Artist Needed in LA

My client studio in Los Angeles is actively seeking a very talented and passionate Cinematic Technical Artist to join their ranks. Their ideal candidate will take ownership of implementation for camera, scripted animation and audio setups for cinematic, in game sequences, and assist with in-game lighting. Below are the specs. If interested, feel free to drop me a line - Judd@VonChurch.com.

Mid- Sr Cinematic Technical Artist

Requirements:
A minimum of 5 years CG experience
At least two AAA titles shipped or equivalent experience
Strong artistic direction and story boarding skills
Implement Cameras for in-game and cinematic sequences
Work closely with artists to continuously improve tools based on workflow and visual targets.
Improve real-time shaders, lighting and physics animation.
Outstanding Technical Art skills demonstrated through a strong portfolio that shows:
Robust mechanical or character animation rigging skills.
Perfectionism in color and lighting quality in game engines.
Organized team player with great communication skills; always open to feedback.
Self-motivated, creative and optimistic problem solver; solid time management.
A passion for creating and playing games.

Preferred Requirements:
Experience with Crytek game engine (CryEngine)
Experience with node-based systems.
Experience with Visual FX, or Particle Animation.
Experience with Shader Development.
Familiarity with at least one development language such as Python, C#, or C++.

Cheers!
Judd

Judd@VonChurch.com

Awesome! Thanks for sharing. I’m going to forward this to a few friends that might be interested.

-Nick