MG_pathSpine : fast and flexible spine

Hi everyone , today I would like to show you my last plugin
This custom node let s you control a whole spine based on a curve , and it inherit all its flexibility.
Problem with this kind of spines was the twist, a great fix for this problem came from the quaternion spine. Which is a great tool but with the limit of 180 degree twist otherwise it twist , it s also computationally quite expensive.
My spine instead still use quaternions here and there but It can twist almost unlimited and it s quite fast!
I am not sure this spine can replace completely the slerp spine, since it gets as input two euler values in order to compute correctly the twist , but In many cases it can be a great improvement.
I am glad I have both in my custom nodes arsenal to be able to chose the one that fits the best in the situation !

Features :
-almost unlimited twist

  • squash and stretch
  • stretch animable to create interesting sliding motions
  • squash and stretch customizable
  • twist distribuition between top and bottom

a quick demo is available here

PS : sorry but this plug in is not available for download , at least not in the near feature

i have re-uploaded the video that was out of sync with the audio , sorry about that