Measuring percentage of UV Space that is unused

Is there a native method to maya or a useful third-party script floating around that can measure the amount of used versus unused UV space?

I vaguely remember coming across a MEL script years ago that would do this…anyone think of anything off the top of their head?

Thanks

Hi.

I wrote this years ago. You can give it a try:
http://www.creativecrash.com/maya/downloads/scripts-plugins/texturing/c/gn_calcuvstats--2

Hope it still works^^

Cheerz

awesome thanks! i’ll try it out!