Maya UI button querry question

I’m having trouble querrying updated information on my UI. Using << from functools import partial >>, when I pass in a method as an argument for my function, my other script reads it as a “instancedmethod”, which makes sense.
How do I send information gathered in one method in moduleA, pipe through the button command via partial in moduleA, and have it arrive at moduleB as useful information gathered from the UI in moduleA?

( It’s either the information at creation time or instancedmethod, depending on how i write out the script, as i was trying to figure this out)