Hi everyone,
Just finished my new article that shows just one of plenty ways of making interactive tools using OpenGL, Maya Python API and PySide
Here it is
http://romanvolodin.com/blog/posts/visualising_maya_context_opengl/
Github project
Any questions are welcome
super cool. Thanks for that.
There’s not much info out there about using OpenGL in Maya so additions like this is very much appreciated.
Very nice. Thank you very much.