Hi everyone ,
today we are talking about “pointers” with the maya python api.
The idea of the tutorial came when the other day I was trying to get the U paramenter at a given point on a
curve and I did it with the python API ( I am not sure you can do that with mel to be honest and I am a python guy ).
Since it was not that straight forward I decided to make a quick tutorial out of it , explaining a couple
of things about the maya api!
video :
enjoy