Does anyone use this much? We’ve compiled it here and it works most of the time but doesn’t like out of order vertex from one mesh to the next. Has anyone ever looked into dealing with remapping vertex indicies from one mesh to another identical topological mesh?
Just something we talk about a lot with the modelers here
There’s actually a mesh remapper plugin floating around out there, we use a variant of it here. Not very well optimized, took some work to get it usable on large meshes, i’ll see if i can get the link from our guys here and post it up.