Hey,
I have been trying to finish up a spider rig, and one of the last things I need to do is finalize the fur controls. Unfortunately, when I try and connect an attribute to the fur Global Scale I get this error:
// Error: The attribute ‘fur_spider_01.GlobalScale’ cannot be connected to ‘globalMove01.scaleX’. //
I have tried the connection editor, an expression, and a small mel script.
So I was wondering, is there a way to automatically scale fur with the rest of the rig.
Thanks,
Jacob