Hey Everyone,
I’m having a weird issue with Maya. It seems when I apply a blenshape to any object, the blendshape creates no deformation at all. Envelope is set to 1 and it seems to happen on any mesh I try it on. First noticed it when making corrective blenshapes for a joint based facial rig and after testing, it seems to happen on any object :(. Doesn anyone have any ideas? I’m using Maya 2015 Education in case this helps!
Cheers!
James