hi all
I would like to share a maya deformer that flips a shape of a topologically symmetrical mesh preserving vertices indices. Practically it was created for getting a blendShapes objects mirrored correctly in one click
You can read more on
hi all
I would like to share a maya deformer that flips a shape of a topologically symmetrical mesh preserving vertices indices. Practically it was created for getting a blendShapes objects mirrored correctly in one click
You can read more on