Hi,
I want to get a texture size via maxscript. I am getting that texture via getOpenFileName and will never be assigned on a material. I just can’t find anywhere any properties I could use for that but I would be very surprise they don’t exist !
Also, before using a getOpenFileName I tried using a mapbutton, but it seems I can’t find how to properly use it, I would expect it return me a path just like getOpenFileName but wrapped in a nicer UI (which would be ideal for what I want to do), but no, all I can get from it is things like : “Map #9” . If someone have some explanation about this one too I would be very happy =) .
Thanks!
Bloby