Hi!
Zero One is looking for a technical artist with maxscript knowledge for ongoing contractual work. Australian residents only, must work on site in Melbourne. Details below:
Responsibilities:
Supporting & upgrading existing pipeline and automation tools
Anticipating and determining the needs of artists so as to streamline their productivity
Render & export wrangling with rendered textures & third party software
Documenting and explaining technical requirements
Creating high detail, hard surface, real time models and materials in 3Ds MAX
Requirements:
Scripting experience preferably with MaxScript & Javascript
Proficiency at producing assets in 3Ds MAX
Solid knowledge of 3Ds MAX render to texture processes for real time assets
Ability to work in a team environment and under a tight schedule
An understanding of time efficient asset creation and optimization
Bonus:
C++ programming experience
Familiarity with network rendering through Backburner
Experience with Topogun, 3D scanning
An understanding of real time shaders
Please respond to jobs@zerooneanimation.com with ‘[MAXSCRIPT]’ in the subject line and a link or attached CV and link to your folio along with a brief run down of your maxscript experience.
The Zero One Team