Hey All,
I use PySide a lot within Maya and standalone applications, and I am very used to this approach at loading in .ui files…
from PySide import QtCore, QtUiTools
loader = QtUiTools.QUiLoader()
ui_file = QtCore.QFile(ui_filename)
ui_file.open(QtCore.QFile.ReadOnly)
ui = loader.load(ui_file, parent)
ui_file.close()
However, i am just having a play in 3dsmax but it looks like they do not package up the QtUiTools module. Can anyone recommend a way to digest .ui files in max without compiling them into python code (which i would rather not have to do).
Much appreciated.
Mike.