Match vert numbers

Is there a way ( or a script/plugin) that can match vertex numbers of 2 same geometry but with different vertex numbers?

In what software?

If i understand your question right then you could always write a small script that looks up the x,y,z position of every vert and compares them to the other mesh.

For 3dsmax this might do what you want: http://www.scriptspot.com/3ds-max/scripts/morphix

[QUOTE=LOKO;5351]Is there a way ( or a script/plugin) that can match vertex numbers of 2 same geometry but with different vertex numbers?[/QUOTE]

Match by distance? Or UV’s

Hiya - for Maya - I’ve never used this so I can’t say anything good or bad.
http://www.creativecrash.com/maya/downloads/scripts-plugins/modeling/c/polyshrinkwrap

If you’re looking to write something check out MFnMesh for closestIntersection, anyIntersection, allIntersections.

My buddy wrote one for Maya that matches point order on two meshes if they have identical UV’s. Let me know if you want it and I’ll email it to ya.

It’s also possible to do it based on edge flow. This way gets very reliable results even if the matching vertices are not actually near each others, it doesn’t need UVs and will even work around small topology differences.

I can’t give you the actual code but I’ve described how it works here if you want to make your own version: http://tech-artists.org/forum/showpost.php?p=429&postcount=10

[QUOTE=Francois Levesque;5360]It’s also possible to do it based on edge flow. This way gets very reliable results even if the matching vertices are not actually near each others, it doesn’t need UVs and will even work around small topology differences.

I can’t give you the actual code but I’ve described how it works here if you want to make your own version: http://tech-artists.org/forum/showpost.php?p=429&postcount=10[/QUOTE]

That sound very cool, thanks for sharing that :slight_smile:

Vert matching is something that’s always asked on the Maya forums, Autodesk just never take the hint.

thanx for the replies guys, sorry for replying so late. Been busy with some work lately. Its for 3ds max. What I’m trying to do is to match the vertex index of vertices at the same world space. Thanx saschaherfort I guess this is wat I was looking for. Thanx Francois for th cool link. Thanx JayG, really appreciate that but rite now m workin in max :slight_smile: