Luma Pictures - Hard Surface Model/Texture Artist (Santa Monica)

Hard Surface Model/Texture Artist (Los Angeles)

It always starts with great people…

Luma was built by people who love VFX and are constantly challenging themselves to be their best. They also know that to do amazing work, you need to enjoy what you’re doing so we work hard to create a fun, challenging atmosphere that puts a priority on giving you the work/life balance that you need to grow…

Responsibilities:

  • Polygonal modeling of creatures, props and environments from photo reference
  • Optimization of UV’s for maximum efficiency
  • Developing multilayered photo-real textures for use in multipass rendering.

Qualifications:

  • Artist must be well versed with Maya and Z-Brush skills are a plus
  • Artist must have an understanding of pipeline based productions and multi-pass rendering methods
  • Artist must submit show reel demonstrating their ability to model and texture photo-real creatures, characters, props or environments
  • Artists must be able to take direction and work in a team focused environment, good communication skills are a must
  • Relocation assistance may be available subject to negotiation

Submissions:

If you think you fit the bill and want a quick response, upload your reel/portfolio and a shot breakdown to http://bit.ly/1sIuSpB