[B]FX Artists
Responsibilities: [/B]
•Can develop complex particle and fluid simulations in Maya and FumeFX
•Light and render FX passes for specific shots using developed FX rigs
•Develop rigs/techniques to implement and optimize approved looks
•Produce look tests based on provided reference materials
•Creation of tools and scripts to facilitate workflow
Qualifications:
•Artist should have advanced knowledge of Maya.
•Should also be proficient in
◦ Fume
◦ Realflow
◦ Houdini
•Artists must be able to take direction and work in a team focused environment, good communication skills are a must
•Python scripting experience is a plus
•Understanding multi pass 3D compositing is a plus
•Strong time management skills and extremely organized.
•Solid work ethic and a positive attitude in the face of challenging situations.
Pluses:
•Has working knowledge and expertise in other areas of the pipeline outside of FX.
To apply, head to http://bit.ly/1hV9dmV