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128STA Senior Technical Artist – Reykjavik Salary DOE
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In Reykjavik is looking for one talented individual to be a part of the creative team. This particular opening requires that the candidate be motivated; possess excellent communication skills and the ability to work well with a cross-disciplinary group.
• Coding support of in-house asset pipelines.
• Coding support of Tools and Processes for…
• Environment Art
• Level Design
• Work closely with programmers to support changes to Rendering, Lighting, and other systems.
5+ years professional game development experience
• Must have shipped at least one AAA title.
• Proven ability to Multitask and prioritize competing demands.
• Follow through on details.
• Communicate complex ideas across disciplines effectively.
• Implement complex and abstract solutions in code.
• Strong problem solving abilities.
• Deep knowledge of Art Concepts and their practical applications.
• Solid understanding of game creation processes & dependencies.
• Broad awareness of the range of technical problems effecting 3D Art production.
Experience with Maya, polygonal modeling, rendering and animation
• Scripting skills (Python, Mel, Lua)
• 3D math (basic linear algebra) knowledge a must
have:

• Game modding or level design experience
• Familiarity with modern Level editing Tools
• Experience with C++