[QUOTE=i73;31256]I’m trying to drive my character controls in the human IK tool with a script to attach the nodes to bones when I manually do it, it outputs:
setCharacterObject("R_Thumb2","Character1",25,0);
but when I try and fire this myself it won’t update, on the Character control panel.
Is there an equivalent to setCharacterObject() in the C++ SDK or python? C++ Preferred.
Thanks,[/QUOTE]
Okay so it actually attaches the node to the bone with that function but I just have to refresh the UI window to see the changes…