Introduce yourselves

Well, Ross, you’ve started quite the thing. There are more 30 people on the mailing list. After attending four meet-ups, I still haven’t talked with all of you.

Charles started an email thread for people to introduce themselves, but it seems like a forum is a better place to do this. Thanks to Rob for giving us our own little sandbox here on Tech-Artists.org.

Please post a picture of yourself along with a short bio, so that those of us with poor face-to-name memories can study up.

[FLOATLEFT][/FLOATLEFT]Bronwen Grimes
Technical Artist at Valve in Bellevue

Working on: Left 4 Dead 2

Personal website: bronwengrimes.com

Ask me about: HLSL Shaders, material pipeline, texturing

Languages: Maxscript, Python, Lua, Javascript, Actionscript, HLSL, some C++

Published games: Full Auto for Xbox 360, Full Auto 2 for PS3, Left 4 Dead for Xbox 360 and PC

Software: Max, Maya, Zbrush, Photoshop, Perforce, FX Composer, Flash

I used to work at: Pseudo Interactive in Toronto

Outside of work, I: play Clarinet in the Bellevue Community Band and paint landscapes in pastel

Jens Hauch
Technical Artist at ArenaNet

Working on: Guild Wars 2

Personal website: Don’t have one, but need to make one.

Ask me about: Shaders, Lighting, Maya, Python, Production pipelines

Languages: Python, PyMel, A little Mel, Batch scripts, .

Published games: Guild Wars: Factions, Guild Wars: Nightfall, Guild Wars: Eye of the North, Voodoo Vince (Xbox), Evil Dead: Regeneration (PC, Xbox, PS2), Total Annihilation: Kingdoms

Software: Maya, Mudbox, Photoshop, Perforce

I used to work at: Cranky Pants THQ, Beep Industries, Humongous Entertainment

Outside of work, I: Rock Climb, Brew Beer, Snowboard, Hike, Bike, Do Dad and family things

Ross Patel

Tech Art Lead @ Turn10 - Microsoft Games Studios

Working on: Forza 3 MotorSport

Ask me about: Interaction design, 101 ways to hate on MAXScript.

Languages: English…uhhh… MEL, MAXScript, C#, some python, and some SQL and just enough Javascript to sneer at photoshop.

Published Games: Some crappy walmart shooters, Splinter Cell Chaos Theory, Doom3:ROE, Tomb Raider Legend, Tomb Raider Underworld.

I used to work at: Piranha Games, Ubisoft, Threewave Software, Crystal Dynamics, and Turn10.

Outside of work, I: kiss my new fiancee Erin, spin Hip-Hop, eat cheese, practice being a sushi snob.

[floatleft][/floatleft]James O’Donnell

Turn 10

Personal website: www.jamesodonnell.info

Ask me about: Maxscript, HLSL, C#, and WPF

Languages: Maxscript, C#, WPF, HLSL, some C++ and Python

Published games: Forza Motorsport 3, 4

Software: Max, zBrush, Photoshop, Notepad++

Outside of work, I: fight people in kendo and iaido and breakdance

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