HydraLab seeking Previs/Layout Artist

Previs/Layout Artist

Mid-senior level

3-4+ years production experience with Maya (although we will also take talented applicants who don’t match this criteria)

1-2 months, with the possibility of continuing further into production

Understands cameras, staging, composition, pacing, timing, general filmmaking concepts, both in animation and live action contexts
Animation experience required
Comfortable creating basic assets
Broader range of skills+

Your job will consist of working with our previs lead to help set the blocking, tone, pacing, and direction of storytelling. The task will be to translate a live action reference cut, script, storyboards, concepts, into a working blueprint for the rest of production. This is a challenging but rewarding role, with the possibility of a substantial creative contribution.

We will be assessing applicants on the basis both technical know-how and storytelling skill.

Talented applicants will also be considered for production roles.

We will be soon advertising for the following positions:

Animation
Lighting
Fx Artist
TD/Generalist
Compositing

Send a mail with your CV and a link to your reel to: recruiting@hydralab.com

Please include [Previs Artist] in the subject.

Machine

Machine is a short film that combines miniature and cg, with a strong focus on character performance. More can be seen on the blog: http://blog.machinefilm.com, and our development work: http://vimeo.com/16429568

Hydralab is a small multi-talented studio in Denmark. Our projects range from feature film work to hardware and software development. We welcome new team members from all areas. http://hydralab.com

Experience/skills outside of your focus area are a plus.

Hydralab is an equal opportunity employer.