I’m currently trying to find ways to optimize and speed up render time in Maya. I know that there’s a lot that goes into Maya’s rendering process behind the scene’s ( from scene size to hardware) but I’m just trying to minimize the simple hidden ones.
For example, at the last studio I was at they had a light linking script that would delete and re-make, I believe light linking connection, because they would increase after making constant changes to the file.
So if you guys have helpful tips or advice for ways I can help speed up render time, it would be very much appreciated. Thank you.