I have a question regarding how Maya reads a path. We - unfortunately - use Google Drive to host a project - which can’t be fixed/changed. But was wondering if anyone has suggestions in how to deal with the following issue where I have a scene located at:
I do not have a mac to which I can help with the real issue. But you might be able to use a symbolic link so that maya/python etc have an easier time reading the path.
Are you trying to have Maya open the .ma directly from google drive? That sounds as worse than opening Maya files over a network.
Since python sees the file, I’d write a function to make a local copy from the url, renaming if needed, and open the local copy in Maya.
(also a function to ‘publish’ back to google drive when work is done.)