Concept Artist
At Deep Silver Publishing, you will take some of the most exciting brands to the next level. Be part of our international team, where innovation, passion, and individual contribution are valued and rewarded. If you have a proven track-record of professional excellence and a high willingness to learn and grow, you’ll fit right in to our flat organization.
The concept artist position requires creative and visually inspiring concept production for multiple high-profile titles and comes along with a broad range of responsibilities. The concept artist will support the Art Director and our development teams in crafting and refining a strong artistic vision for our most exciting games. The concept artist reports to the Art Director or his assistant.
Responsibilities
Primary Responsibilities:
- Provide high quality concept artworks to support our development teams
- Maintain consistent style under the direction of the Art Director
- Create character and gameplay artworks and take part in the artistic direction
- Collaborate with game play designers, story writers, game writers, and other internal and external project members to deliver a unique gaming experience from high concept to complete GDD
- Help define visual and art standards/processes and ensure all creative material is consistent and in accordance with budget and vision
- Meet project deadlines / milestones as set by the Producer and Art Director
- Inspire people with your ideas
Secondary Responsibilities:
- Develop good and productive relationships with external partners
- Interact positively and effectively with employees at all levels within the organization, as well as with customers, prospects, and vendors
- Have fun at work and be a good team player
Requirements
This position is open also for Concept Artists of all levels, but keep in mind the following prerequisites:
Primary Skills and Abilities:
- A Bachelor’s Degree in Art from an accredited school
- Outstanding portfolio that demonstrates a strong artistic style
- Excellent drawing skills in both traditional and digital formats
- Conceptualization skills such as sketching, illustrating, drafting and painting
- Excellent grasp of environment design and competent understanding of character design
- Ability and willingness to learn different art styles and to match an art style to game tone and audience
- Experience with lighting, composition, color studies, painting and storyboards
- Familiarity with industry standard tools and software
- Strong communication and interpersonal skills
- Patience and a strong sense of humor
- A passion for video games
- Fluency in English, both verbal and written
Appreciated Experience:
- Experience in the game industry
- Experience designing interfaces
Job Status
• Full time, permanent
• Based in Munich, Germany – strictly no freelancers!
• International applications are welcome!
About Deep Silver
Deep Silver is an independent worldwide developer and publisher of interactive entertainment software.
Based in Munich, Germany, we are developing and publishing content for all current gaming platforms, including home video game consoles such as the Microsoft Xbox 360®, Nintendo Wii™, Sony PlayStation® 3 and handheld platforms such as Nintendo’s DS™ and Sony’s PSP® (PlayStation® Portable) system, tablets, smartphones and personal computers.
Deep Silver’s product strategy is focused on delivering innovative, high-quality games to core gamers. Our internally created franchises include the groundbreaking Dead Island™, Risen™, Ride to Hell™ and Sacred™ - amongst many others
Applications
Interested candidates please send your complete application including your desired salary and how you learned about the open position to:
Koch Media GmbH
Marlene Neugart
Lochhamer Str. 9
82152 Planegg/München
E-Mail: marlene.neugart@deepsilver.com
http://www.deepsilver.com/en/careers/jobs/