Hi-Rez Studios is immediately hiring a qualified CHARACTER RIGGER to work at our studio in Alpharetta, Georgia.
Come join the creator of the critically acclaimed SMITE, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!
Responsibilities:
Work closely with modeling and animation teams to create optimized rigs that fully address the needs of the character’s functionality.
Weight characters in an efficient manner while maintaining a high degree of visual and deformation fidelity.
Create tools that streamline the character creation workflow throughout the entire pipeline.
Maintain character hierarchical standards and protocols.
Ability to troubleshoot pre-existing character rig setups / scripts.
Required:
Advanced knowledge of 3ds Max.
Past experience with various rig setups, including bipedal, quadruped, and complex robotic / mechanical characters.
Strong understanding of MAXScript, scripted controllers and expressions.
In-depth knowledge of FK/IK systems.
Ability to work collaboratively and communicate with multiple teams.
Ability to thrive in a fast-paced environment.
2-3 years experience with character rigging / skinning in a production environment.
Relocation to Atlanta, GA
Preferred:
Unreal 3 Engine Experience
Apply at http://www.hirezstudios.com/hi-rez/top-menu/careers#op-53804-character-rigger