Hi everyone - we’re gearing up for Siggraph, so I wanted to give a preview of what we’ll be showing and let you know we’ll be in LA the week before the show for meetings/meeting up.
Creation Platform - you’ll see us referring to Creation rather than Fabric. Creation is the name we’re giving to the Python/Qt framework and associated modules. Fabric Engine = the core execution engine. Creation = the elements on top of FE for building graphics applications/tools. Hopefully it causes less confusion now
Subdivision performance: https://vimeo.com/45316255
Jerome has been working hard on our new subD implementation. We’re doing some of the processing on the GPU now, and getting excellent performance. GPU computation is an area of focus and we aim to build on this first implementation. We’re seeing performance around 35 times faster than on Maya 2012, which you’d expect with GPU (we’re around 2-3 times faster purely on the CPU). This is on a laptop GPU so we’d expect a significant boost on workstation cards.
Streaming mocap data/live retargeting - https://vimeo.com/45323370
Phil’s been working on our mocap tools, and here he shows the new full body retargeting system working with the OptiTrack Arena platform and a RocketBox character.
Asset Browser - https://vimeo.com/45259333
Helge put together a demo of how powerful Creation can be for things like asset review of mocap data, 3D assets, LIDAR data, video etc.
Siggraph/LA - we’re available for meetings in L.A from the 1st to the 9th August. So drop me a PM if you want to see us
Comments/questions most welcome. We’re still in beta, so email me if you’d like to sign up (beta@fabricengine.com).
Cheers!
Paul
p.s. I’ll be reposting this in a few forums