ENVIRONMENT MODELLER
Axis Animation are expanding their CG team and are looking to hire experienced ENVIRONMENT MODELLERS to work on project based assets on an ongoing basis working onsite in Glasgow.
This role requires a skilled modeller with a broad background creating different types of assets using both hard surface and sculpted techniques. You’ll be a personable, pro-active, self-starter with a thorough knowledge of Modelling, Sculpting, Texturing and Shading as well as the ability to troubleshoot technical problems. A good understanding of the asset production pipeline including pre-production, production and post-production is also necessary.
Candidates must be willing and able to work onsite in Glasgow, and have relevant visas in place permitting this, if required, at time of application.
RESPONSIBILITIES
Producing high quality environment assets suitable for production both technically and artistically
Ensuring environment assets meet specifications provided by all relevant departments
Working closely with the Department Head to identify process improvements/tools to increase department productivity
REQUIREMENTS
Accomplished examples of Modelling, Texturing and Shading both hard surface and sculpted environments
Thorough knowledge of Modelling package of your choice is essential
Thorough knowledge of Zbrush and/or Mudbox is preferred
Thorough knowledge of Mari and/or Bodypaint 3D or other 3D texturing software is essential
Experience with world machine, vue, speed tree and other terrain generation software is a plus
Basic understanding of Lighting and Look Development
Willingness to learn SideFX Houdini workflow
Good communication skill and ability to work interactively with production and other departments to solve production challenges
Proven production experience within a team min. 3 years
To apply please send your CV and demoreel link to recruitment@axisanimation.com and include the position you are applying for in the subject line, or apply on the website.