Smart boys,How to place a number of locators onto a former sphere surface,and make all of the distances between any two neighbor locators equal to a fixed value?:D:
looking for good solutions and ideas ~
Smart boys,How to place a number of locators onto a former sphere surface,and make all of the distances between any two neighbor locators equal to a fixed value?:D:
looking for good solutions and ideas ~
I’d suggest starting from an icosahedron.
There is a lot of information here:
You can make the distance between points smaller by tessellating the edges.
3d Studio Max has a GeoSphere primitive that has an “Icosa” setting to help out.
I’m not sure how you would set an arbitrary length though – you wouldn’t get nicely arranged triangles then.
Thank you~! I’m checking carefully,appreciate.