I am representing a growing Game Development company is currently working on a AAA game title that will be on PC, PS3 and XBOX360 platforms using Unreal® Engine 3 technology. This is a next-generation game development studio is located on the East Coast that has about 60 employees, publisher-owned studio offers the benefits of a large corporation: It is a subsidiary of the billion-dollar public corporation. It is a young, energetic development team composed of talented artists and engineers from across the industry. Some of their team members’ previous titles include CellFactor, Monster Madness: Battle for Suburbia, Gears of War®, Tabula Rasa, and The Godfather.
I know that the game they are putting out and the work is similar to:
Mass Effect, Killzone 2, Resistance2 and Gears of War
This studio is looking for the most talented, creative, and driven folks for their innovative AAA FPS (first person) action game currently in preproduction.
Here are their needs. Please let me know if you are open minded or know anyone that might be.
PS I also have a few unreal programmer jobs at another company in Seattle if you know anyone.
Thanks
CINEMATICS ANIMATION DIRECTOR
- strong camera and lighting skills
- completed at least 2 film or game projects
- 1 year experience in a team environment
- proficient in max, maya or motion builder
- able to edit in either premiere or other programs
TECHNICAL VFX ARTIST
Qualifications
Experience in material, shader, and effects creation in Unreal Engine 3.
High-level understanding of rendering, passes, vertex and pixel shaders.
Practical working knowledge of visual effects and compositing principles in 2d and 3d.
Passionate and interested in the visual effects field at large.
Proficient in 3DSMAX or Maya for modeling, and Photoshop for painting and editing textures.
Strong theatrical artistic ability (composition, color, form and space, motion, lighting, etc).
Technically savvy, able to learn new concepts, tools, and techniques quickly.
Excellent communication, interpersonal, and organizational skills.
Knowledge of other game art disciplines including animation, modeling, lighting, rendering, and texturing.
Relevant industry experience shipping titles for Playstation 3, PC, Xbox, Xbox 360, etc.
Film or TV vfx background a plus.
Experience with deferred rendering a huge plus.
Must play games regularly!
Job Duties
Create innovative and cutting edge visual effects utilizing 3d, 2d, and compositing skills in Unreal Engine 3.
Work with the Technical Art Director, Design Team and other artists to transition from concepts and reference material to finalized in-game effects.
Collaborate with peers on placement, implementation and optimization of effects throughout levels and cinematics.
Prototype visual effect concepts for gameplay and engine features.
Work quickly to meet deadlines without sacrificing quality.
CONCEPT ARTIST
- 3 years experience making concepts for movies or games
- ability to create detailed illustrations and paintings that can be realized practically or in 3d
- at least 1 year experience working in a team environment
- focus on sci-fi or near science fantasy style
LEAD LEVEL DESIGNER
- 5 years experience making games
- shipped one title as lead
- shipped 2 titles minimum
- knows ue3
- understands perspective
- understands gameflow
- great communication skills
- able to manage others
SR. LEVEL DESIGNER
- 4 years experience making games
- shipped 2 titles minimum
- knows ue3
- understands perspective
- understands gameflow
Bryant Madore
Executive Recruiter
JTL Services, Inc.
216 East Chatham Street, Suite 101
Cary, NC 27511
Phone (919) 465-7290
Fax: (919) 465-7281
Email: bryant@jtlservices.com
Web: www.jtlservices.com