Double Fine is looking for a Technical Artist, (or Senior Technical Artist) to work with us at our San Francisco office. We have a variety of projects and team sizes, ranging from downloadable to retail on 360, PS3, PC and Kinect titles, and are located in the heart of San Francisco (SOMA), right next to Caltrain and Bart transit.
Responsibilities here focus on
[ul]
[li]working with Tim Schafer, Lee Petty and other project leads to shepherd game concepts from early prototypes to shipped titles.
[/li][li]brainstorming new pipelines and workflows, implementing them.
[/li][li]contributing to production directly through lighting, vfx, shaders, and any other awesome talents you bring with you.
[/li][li]making crazy %(&@!!
[/li][/ul]
Drew Skillman
Lead Technical Artist
Double Fine Productions
Hey Guys! So great to hear the positive comments I will concede it is a pretty damn fun place to work.
1nKy - anything is really fine, perhaps “VFX Team”? It’ll get to us unless you put something in there the spam filter doesn’t like - I’ll leave that to your imagination.
This business is no different. It is just like going back to school but we do it because we want to get ahead in life more than other people do. And there is an old saying if you are not having fun doing this business then you are not doing it right.
And we certainly will not be around someone whom we do not enjoy talking to.