Technical Artist - Procedural Tools
You’ll collaborate with our Technical Art and Core Tech teams to drive technological advancements, improve efficiency, and uphold our high standards of artistic quality.
You’ll work closely with our Art teams to develop and maintain a suite of tools that automate tasks, enhance workflows, and unlock new creative possibilities.
Reporting to the Technical Art Director, you’ll work alongside industry experts, pushing boundaries in our games.
Requirements:
- Proficiency in using Houdini and Houdini Engine for constructing procedural geometry.
- Strong understanding of art, lighting, and material pipelines.
- Familiarity with 3ds Max and other art authoring tools.
Location: Nottingham, UK
Work style: Studio / Hybrid
Level: Regular to Lead (can offer visa and relocation – HMU for further info)