Converting Realtime data to character motion

Hello,

I’m looking for a solution to convert realtime movement data (five strain sensors on the human suit) from com port, to the virtual movement in motionbuilder or maya. Serial data on computer com port are from pic microcontroller.

any suggestion?

thanks

Maya’s motion capture API may be a good starting point for you.

http://caad.arch.ethz.ch/info/maya/manual/DevKit/MotionCaptureAPI/MotionCapture.html

You’d have to code up a capture data server app. then feed that data to whatever you want to drive in your maya scene.

There’s a cool WiiMote server out there for Maya, as well as a neat little “JoystickServer” app from way back.
http://www.creativecrash.com/maya/downloads/applications/misc/c/joystickserver

Good luck!

[QUOTE=JohPie;6386]Maya’s motion capture API may be a good starting point for you.

http://caad.arch.ethz.ch/info/maya/manual/DevKit/MotionCaptureAPI/MotionCapture.html

You’d have to code up a capture data server app. then feed that data to whatever you want to drive in your maya scene.

There’s a cool WiiMote server out there for Maya, as well as a neat little “JoystickServer” app from way back.
http://www.creativecrash.com/maya/downloads/applications/misc/c/joystickserver

Good luck![/QUOTE]

Thank you very much JohPie. I am a beginner and I wish to have Maya API Developer’s Manual or API detail documentation. Where I can find this?

thanks