I have this object(s) scene that I got it from google earth in which it comes with its textures too.
However, I noticed that within all these polygon objects that I have, it has several shape nodes within them and each are assigned to different textures despite they are ‘grouped’ under one node…
Right now I am trying to combine all these shape nodes into 1 shape node with hopes of retaining their texture too but I am already stumped at combining them.
I have 2 methods in mind - 1. combine all shapes nodes into one shape node, or 2. execute the script in some way and have each of these shape node becomes into an entire new polygon…
Personally, I feel that the first method may work best but when I tried using ‘parent -r -s’ but it does not seems to work, possibly only for cv curves?
Any other ideas for me? Please see screenshot for example