Bake/plot relation constraint

Hi!

Can anybody help me how to bake/plot relation constraint in Motionbuilder?
I have a character and i use relation constraint to shake one of its joint. After i hit plot and switch off the relation constraint there isnt any shaking. Its seems that the shaking(cause the relation constraint) not baked on the bones. I tride different bake/plot options but the result is the same.
I would really appreciate if anybody can help me.

Thanks

sorry replied to wrong thread

I’ve found the answer! :slight_smile:
I’m using pulse in the relation constraint and I have to tick the “Play Mode” checkox in the Pulse box in order to work properly.
Thats it, thread can be closed.