Avalanche Studios NY

Hey guys,

We’re hiring someone to help me out at our NY studio.
If you want to work on a small team that’s going to ship a badass AAA title, and have a lot of input on the final product, apply at avalanchestudios.se !

Here’s the full ad.

The Position

Avalanche Studios is currently looking for a Technical Artist to work on the development of high-profile projects for PS3
and Xbox 360. The ideal candidate feels comfortable in a team environment and is able to contribute on many levels
like research, modeling, texturing and effects. You will work with the Art Director to help manage, research and evolve
the art content creation pipelines and act as a liaison between the artists and programmers.

The ideal candidate should be a highly motivated individual who is good at communicating and working within cross-
discipline teams. As an employee of Avalanche Studios, you work in a environment where social skills are just as
important as your professional skills. You work with a team of talented and experienced game developers, who have
worked on numerous best-selling and critically acclaimed titles.

Required qualifications

•Some years experience in the game and/or film industry

•Expert knowledge of Maya

•Strong knowledge of current 3D graphics techniques

•Strong knowledge of particle systems, environmental effects, cloth simulations, lighting, and dynamics

•High proficiency in technical problem solving

•Scripting experience (Mel or Python)

•Basic knowledge in programming

•Used to working independently within a group

Desired qualifications

•Shipped game titles as Technical Artist

•Experience working with and knowledge of PS3 and X360 hardware

•Rigging/IK setup experience

•Photoshop, Zbrush or Mudbox knowledge

Hey Luiz, I am interested. Can you email me over some specifics on the job length and what you need? logsdon.jon@gmail.com