Auto generating collisions

Hi,

This is a tool that I did a while ago for Softimage and I think it might be interesting for others. It generates the best-fitting oriented bounding-box for selected cloud of points.
The source code is available in case someone likes to implement it for other DCC.

http://blog.inframez.com/post/bounding-box-evolved

Cheers!

Cool, thanks for sharing!

Does anyone have same tool for maya?

Chris DeVito has written an OBB implementation for Maya, check it out on github.