Hi,
I’m a bit of a noob, but was hoping someone could point me in the right direction. We’re busy planning our project folder structure, and I was wondering if anyone can recommend a good tool for quickly creating customised folder hierarchies.
Thanks,
Mike
I’ve had good experiences in that sort of thing using AutoIt AutoIt Scripting Language - AutoIt to create simple scripts that would get everything up and running.
I recommend it
mike b: I’d urge you to reconsider your problem. Auto-created or not, you’re going to run into problems the same as every other studio does who uses folder structure. “Planning a folder structure” is a hopeless task.
I’d highly advise you to handle all your asset creation (all assets, not just art) through tools, and those tools can automatically create and manage their own folders if they don’t exist. Essentially what I’m saying is, do not interact directly with Windows Explorer or require anyone to.
I agree with Rob.
Imagine you are months into a project and decide to change the way art is output to the game engine. Instead of having the artists re-export each one by hand you want to automagically make it happen.
It would be nice to know that all your source is in the same named place for every asset. If it is left to human hands it is left to human error. I’d imagine the directories ‘source’, ‘Source’, and ‘Src’ mean the same to most people – but it will start to complicate automation down the line.