the impression i got ( but of course without info or anything)
it might well be a step into the direction of stability, core improvement etc…
on the other side it could just be a little spin put there to keep people interested…
To be clear, of course it would’nt be a brand new Max with rewritten core…
but at least it looks like something is cooking…
here he started mentioning the SIGGRAPH NDA session…
http://area.autodesk.com/index.php/blogs_ken/blog_detail/whats_the_future/
than this…
http://area.autodesk.com/index.php/blogs_ken/blog_detail/siggraph_and_beyond/
there are many other places ( cgtalk etc… ) where Ken posted to fight against all this Anti-ADESK , but it’s impossible for me to collect all this pieces…
In short:
Every critics about Max progress being on a grinding halt, was answered by - simply speaking - “The future of Max is bright” and people under that NDA are happy to be part of that future blabla …
If interested, don’t forget to read the discussions in the bottom part of Ken’s blog, where he tries to go into more detail, especially in this blogentry about the softimage deal
http://area.autodesk.com/index.php/blogs_ken/blog_detail/autodesk_acquires_softimage_choose_your_passion/
EDIT:
a little correction - my line “GameDev-VIP” was somewhat wrong memory, it was AE for “Application Engineers”, but that inlcuded Games,Film/VFX etc…
here some quotes:
Posted by phormis on 10 Aug, 2008 at 07:14 PM
When I worked for Autodesk, I used to be one of those AE’s (before I went to Blizzard then Blur then On my own). So from what you have said my expectations are VERY high.Let me say this, as someone who has been using 3d Studio since DOS 1.0, if Autodesk lets us down again in favor of Maya I am sure I will not be the only one looking to move to another package.
Live up to the hype, please. Max is the best all around package out there. I just wish Autodesk could see that.
Posted by Ken Pimentel on 10 Aug, 2008 at 08:58 PM
No one can live up to the hype and meet the expectations of everyone, but, we can deliver a roadmap that addresses long standing concerns. It’s not like this can all be achieved in a single concentrated effort. It’s a journey, and there are some exciting and unexpected places we’ll be taking you to. We may not reach your favorite destination on the first leg of the trip, but we may take you to some interesting places that you didn’t expect before we get to your favorite destination. Join us. You won’t regret it.
Posted by visualz on 28 Jul, 2008 at 03:19 PM
oh boy oh boy oh boy.
‘looking into the crystal ball was really exciting and I’m very stoked on the future roadmap for 3ds Max.
Schwing!
//garyD